spatial audio tools catalogue

Trick the Ear Audio Engine

production // rendering
Trick the Ear Audio Engine

Trick the Ear Audio Engine (TEA-E) is a spatial audio engine and mixer designed for multi-speaker setups and headphone monitoring. It uses VBAP for 2D and 3D loudspeaker spatialization and provides binaural rendering for monitoring over headphones, using custom HRTF data and spherical harmonics interpolation to calculate the binaural signal, while allowing source positions to be controlled manually or in real time via OSC and TUIO. Built in Processing Java, it runs as a standalone application on Windows, macOS, and Linux, and is released as open-source software; the developer welcomes free personal use and community contributions, while asking to be contacted directly for commercial applications such as museums, concert halls or paid shows.

tech specs

technology:
vbap binaural
license:
free open source cc by-nc-sa 4.0
control:
osc tuio
tool type:
stand-alone
last update:
v1.4, 01.2025

history

+–

Trick the Ear Audio Engine was created by a developer working under the GitHub handle trackme518, who credits the opportunity to work on it to Prof. Dr.-Ing. Dietrich Kammer and the SYNC!D team, in connection with a mobile audio container lab in Dresden. The project remains actively open to community input, inviting users to test it with their own hardware, report findings, suggest or build new features, and support ongoing development through donations.

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