OpenAL
author: OpenAL communityOpenAL is a cross-platform 3D audio API used in games and other interactive applications. Its core model is based on a listener, sources, and buffers, allowing sound objects to be rendered in spatial relation to a virtual listening position. The project positions itself as a vendor-neutral, open API for real-time positional audio workflows.
tech specs
license: open API (implementation-dependent licensing)control: C API
stand-alone/plug-in/external library: external library
last update: n/a
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homedocumentation
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