Max

author: Cycling ‘74


Max is a visual programming environment made for digital signal processing of sounds and images.
Its modular approach, real-time interactivity, integration with other tools and great amount of external libraries make Max one of the best choices for spatial audio experimentation.

tech specs

license: commercial
channels: undefined

links

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video introduction

bibliography

Barrett, N. (2016). A Musical Journey towards Permanent High-Density Loudspeaker Arrays. Computer Music Journal, 40(4), 35–46. https://doi.org/10.1162/COMJ_a_00381
Nettingsmeier, J. (2010). Higher-order Ambisonics—A future-proof 3D audio technique. 12.