Logic Pro
Logic Pro is primarily recognised for its strength in music production, with expanding tools for spatial and immersive audio. In spatial audio specifically, it offers full integration with Dolby Atmos and is optimised for Apple's Spatial Audio ecosystem. Object tracks can be freely positioned and moved within a three-dimensional space, with a single project supporting up to 118 objects alongside a conventional surround bed, and 13 of Logic Pro's stock plug-ins, including Space Designer, Limiter and Loudness Meter, have been updated with dedicated spatial audio functionality. It supports binaural audio for immersive headphone experiences, including a Personalised Spatial Audio profile generated from a user's own head and ear measurements via an iPhone's TrueDepth camera, and allows up to 64 channels per track for flexible multi-channel configurations.
tech specs
history
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Apple first signalled its plans in June 2021, when the company confirmed that immersive, Dolby Atmos-based authoring tools were coming to Logic Pro, having already made Dolby Atmos Music Panner and Renderer available separately as AU plug-ins. Native spatial mixing arrived that October with the release of Logic Pro 10.7, which bundled the Dolby Atmos plug-in directly into the DAW and let users export finished mixes as Dolby Atmos files for services such as Apple Music; the update shipped alongside the original multitrack project for Lil Nas X's "Montero (Call Me by Your Name)," complete with its own Dolby Atmos mix, as a demonstration piece. Early adopters found that mixes made this way could sound noticeably different once played back through Apple Music's own rendering, so in March 2022 Logic Pro 10.7.3 introduced the Apple Renderer alongside the original Dolby Renderer, letting engineers preview their mix exactly as Apple Music and Apple TV would play it back, complete with head-tracking support.