spatial audio tools catalogue

Immersive Master Pro

production // rendering
Immersive Master Pro

Immersive Master Pro is professional software for batch processing and file management in Dolby Atmos and ADM production workflows. It focuses on high-volume delivery tasks such as loudness correction, re-rendering, sample-rate conversion, automated editing, trim and downmix operations, report generation, and export of multiple deliverable formats in one pass. Its "Edit Mode" lets engineers trim a master file directly from an event list, a particular time-saver when preparing gapless-playback albums, and the software is Dolby-certified, with Immersive Machines operating as a licensed Dolby developer. The tool is positioned as a macOS application for streamlined QC and delivery of immersive catalogues and album-scale projects, available on both perpetual and rent-to-own licences.

tech specs

technology:
dolby atmos
license:
commercial
control:
GUI
tool type:
standalone
last update:
april 2026

history

+–

Immersive Master Pro comes from Immersive Machines, founded by Grammy-nominated producer and mixer Nathaniel Reichman, whose own background includes work as immersive-music mixer at Dubway Studios and audio producer for composer John Luther Adams. The software began life as an internal workaround, a hacked-together Python script run through a command-line interface, that Reichman and his team built simply to get through the volume of Dolby Atmos and ADM files they were producing for clients. Encouraged by colleagues and technology partners, they formed Immersive Machines, LLC and rebuilt the tool from the ground up as a proper macOS application, officially launching Immersive Master Pro in New York on 3 October 2024, timed to coincide with that year's AES Show. The company has continued to grow since, expanding its team in 2025 and extending the software's capabilities to cover emerging formats such as IAMF alongside its original Dolby Atmos and ADM focus.

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