Immerse Pro Audio
Immerse Pro Audio is Embody's headphone-based spatial monitoring ecosystem for stereo, surround and Dolby Atmos workflows. It combines AI-personalised HRTF profiles, generated from nothing more than a photo of the listener's right ear, with virtual room monitoring to support spatial production in home and studio environments, drawing on a library of virtualised professional studios, including the 5 Cat Studios, The Magic Mix Room and Avid's own Immersive Audio Lab, certified by working sound engineers. The core toolset comprises three plug-ins, Immerse Panner, Immerse Visualizer and Immerse Virtual Studio, alongside a standalone application and an Audio Bridge for monitoring outside Pro Tools or directly from the Dolby Atmos Renderer, with more than fifty built-in headphone EQ profiles covering brands such as Sennheiser, Audeze, beyerdynamic, Audio-Technica and Apple. The platform includes Signature Edition offerings developed with engineers including Alan Meyerson and Lurssen Mastering, and is positioned as a practical monitoring layer for creators who need reliable immersive decision-making without dedicated multichannel speaker rooms, available through both subscription and perpetual licensing.
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Immerse Pro Audio comes from Embody, founded in 2016 in California as EmbodyVR by Shruti Badhwar and Kapil Jain, with the original ambition of transforming auditory experience across VR, AR and hearable devices before the company's focus sharpened around personalised spatial audio specifically. Embody describes itself as having grown from an upstart group of musicians, artists and engineers, and points to bringing personalised spatial audio to Final Fantasy XIV as an early milestone in that mission, since followed by Gamepack integrations for titles including Cyberpunk 2077. The company's Immerse AI Engine, and the Pro Audio tools built around it, have continued to expand through partnerships with headphone manufacturers, most recently with Audeze, adding native head-tracking support for the Maxwell headphone range directly within the Dolby Atmos Renderer.